Julia ChesbroughAll work

Case study · Spotify for Artists

Making promotion approachable.

I designed the onboarding system that introduced Marquee, Spotify’s first self-serve promotional tool, helping artist teams understand its value and confidently create their first campaign.

Role
Product Designer
Partners
Product · Engineering · Marketing · Design Systems · UX Writing
Timeline
1 year
Focus
Product strategy · Onboarding · UX/UI · Web platform
A listener holding a phone displaying a Spotify Marquee recommendation for Harry Styles

In one minute

The Brief

Turn a white-glove alpha into a self-serve experience artist teams could discover, understand, and use without support.

The Tension

Marquee’s technology already worked, but awareness was low, the mechanics and return were unfamiliar, and artists needed to trust a paid promotional tool before they would spend.

A proven tool was not yet a self-serve product.

When I joined the team, Marquee was being tested through a white-glove alpha program run by the Sales team. Artists had not yet been introduced to it through onboarding or marketing, and the move to self-serve created a new set of product questions.

Alpha research made the trust gap concrete. Artists did not want to read a manual. Before spending, they wanted to understand the value, see pricing clearly, know what they might get in return, and learn while doing.

Low awarenessArtist teams did not know Marquee existed or what it could do.
Unclear mechanicsUsers did not fully understand how the promotional tool worked.
Value uncertaintyThe return on paid promotion felt unclear or intimidating.
An artist team viewing a Marquee campaign introduction on Spotify for Artists

Build confidence progressively, not all at once.

I reframed onboarding as a system of connected moments instead of one heavy walkthrough. Marquee appeared where it made sense: a Home callout for discovery, a persistent Home card after dismissal, contextual education on Campaigns, and a permanent route to FAQs.

The experience led with artist value before mechanics, let people opt out without losing access to information, and supported both teams with an eligible release and those planning for a future one.

Lead with valueStart with what artists gain, not how the tool works.
Meet users where they areSurface Marquee at natural moments across existing flows.
Make opting out easyLet users dismiss education without losing access to it.
Remove frictionKeep the path to a first campaign direct and understandable.
A phone displaying an Ariana Grande Marquee recommendation while connected to headphones

Turn every edge case into one shared implementation document.

The interface had to respond to role, permission, release eligibility, dismissal history, and entry point. I translated that complexity into detailed user stories showing who saw each touchpoint, when it appeared, how it behaved, and where education remained available.

I partnered closely with my PM to maintain the logic in one shared source of truth. That artifact reduced back-and-forth and aligned Engineering, UX Writing, Marketing, and Design Systems around the same experience.

The system behind the screens

Admins, editors, and viewers could encounter different states; eligible and ineligible teams needed different information; and dismissal could never become a dead end.

Animated Spotify for Artists Marquee campaign education banner

The beta showed that progressive onboarding was working.

The controlled beta showed no major onboarding drop-off and strong completion once campaign creation began. It also gave the team a precise iteration agenda: make the copy more value-forward, tighten education, clarify re-entry, and improve dismissal logic.

Booking completion36 of 49 beta artists completed the full booking flow.
Campaign approvalThe remaining 7% were not approved due to content moderation.
Revenue above forecastDelivered revenue exceeded the 2020 self-serve forecast.
Budget above forecastAverage user budgets exceeded the original forecast.

Later product evidence

The larger product later validated the value Marquee was built to communicate.

Spotify later reported that Marquee delivered an average of 10× more Spotify listeners per dollar than comparable social ads. In a Beach House campaign, engaged lapsed listeners averaged eight streams of the new release, while 20% also explored older releases.

These later Spotify-reported results are included as product context and are separate from the beta outcomes above. Marquee study ↗︎ · Beach House case study ↗︎

Looking back

The screens made Marquee approachable. The deeper contribution was making the system legible: who sees what, when it appears, how it goes away, and how every partner can build against the same rules.
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